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The Essence of Fire

Elemental beings of fire and magma Sapyres are hot headed and passionate creatures.

A race of joviality and passion Sapyres are warm energetic and advernturous creatures.

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Hooves and Lower Half

Sapyre possess cloven hooves that can handle any terrain, and they have the ability to walk on hot coals and magma. Their lower halves allow them to be fast and agile runners. Their long tails help for balance and share the same flame as their hair, and the ends of their legs. Sapyres use their tails as a form of expression and they can pick up and move items with them as well. Sapyre tail flicking is a showmanship and signal to other Sapyres regarding mood or as a flirtatious device

Hair and Horns

The flames that make up a Sapyre's hair and tail tip will become more or less aggressive depending on their mood. Tall horns are seen as a symbol of status and attraction, and are usually adorned with cuffs, rings, and other various types of jewelry. Horns are also sharpened to appear more dangerous and as a means of expression. Specially designed files are used to achieve this look.

Nails and Fangs

Fangs are usually seen on males, and sometimes large females. Long nails are made up of the same material as their horns and always feature a triangular pointed tip.


Sapyre skin is tough and thick, and sometimes features rock markings. These can be attributed to beauty marks, or freckles and are just another common feature of their anatomy. They can usually be found on a Sapyre's hips, shoulders, and arms. Their legs are made of the same material. 


Their lungs can withstand harsh conditions of ash and other airborne materials. If a Sapyre's flesh is cut they bleed glowing magma. Scars can even glow after the wound has already healed. A Sapyre's interior is furnace-based and yellow hot, this is why the inside of their mouths glow yellow. 

Sapyres have power over the force of fire which means that they can generate it and utilize it to do their bidding. They can ignite things at will, send out fire projectiles, and sense how hot something is. Sapyres can touch and handle fire with their bare hands they say that it feels almost silky to touch. Sapyres can also control the level of intensity fire has and can heighten or lower its temperature at will. However, higher temperatures take more skill and effort to lower than bring up lower temperatures.





As elementals of fire and brimstone, the act of smoking and substance consumption is a casual practice amongst Sapyres. Metal pipes and “flutes” are carefully crafted and used for smoking. Some pipes have house patterns or symbols of important meaning to the Sapyre itself. Smoking provides a desired casual calming effect, and is enjoyed during conversational gatherings. Sapyres discuss everything from gossip, to news and politics, to drama in their relationships.

Sapyres are social and passionate creatures. They believe in living life to the fullest and not shying away from the pleasures that it can hold. This means they don't often practice a sense of restraint. A double edged sword to the way they go about their day to day Sapyres can be incredibly fulfilling and loyal to one another, or sly quick-witted and mean.

The Forge

Sapyre's are blacksmiths, and metalsmiths by cultural trade. Their precise control of fire and flame lend itself well to the skill of forging, and has allowed for a greater expansion of knowledge concerning the craft. Techniques never before seen have been discovered by the Sapyre Forgemasters and are treasured secrets, some of which can only be performed by Sapyres, and some even require a Forgemaster of the highest caliber. 


Forgemasters are one of the only positions of authority in Sapyre hierarchy. They are known to be adept artisans who throw their passion into their work to produce highly specialized, technical, and delicate creations. They study for at least a decade, and are allowed to work in the core of Lumanis once they have achieved their status. Apprentice Forgemasters can only study under current serving Forgemasters, and are specifically chosen by their mentor based on skill and specialization. Certain Forgemasters only circulate around the production of distinct objects. Ones that they can replicate and dedicate themselves to for years. Some handle jewelry-making and wearable products, some handle armor, some tools, and some weaponry. Each focus has their own subcategories and some masters even fixate on one niche product for a lifetime. 

Common Dress


Veils are worn by female Sapyres as a form of modesty, and as a signal that they are not looking for a relationship or sexual partner. They are also used as a symbol of purity and are also significantly worn by younger women or girls before the age of puberty.


Veils or a similar fabric are also used as a face covering when traversing Sapyrean territory during dangerous or hostile weather conditions, as depicted in the left image.

Chains and Piercings

Chains are worn as a component to jewelry or by themselves with charms attached. Chains are used for a level of flair to body movements or to signal the auditory movement of the body. Piercings allow for even more adornment and options for expression through jewelry. The act of piercing is an action usually done in the home by family members. Rods are heated up to an exceptional temperature before piercing the skin of a Sapyre. This heating cleanses the instrument, and allows for the skin of a Sapyre to be punctured. Piercing is usually done by those who have previous experience providing the service or as a means of forming a bond of trust between Sapyres.


Jewelry is a major product of the Sapyre industry. As a cultural item, it represents the craftsmanship and passion of the Sapyre race and members of the demographic wear their adornments with unbridled pride. Some chose to take off the embellishments before bed, others decided to wear them continuously. Earrings are usually worn in groups of three, or odd numbers. The number three is seen as an auspicious integer. Female Sapyre’s get their ears pierced as early as three years old with male members commonly having them pierced at five. Because of their tough skin, Sapyre piercing occurs when a thin fortified metal needle is heated up to high temperatures and fed through the intended skin. The ears are the softest place on Sapyre anatomy making ear piercings be the most common form of body modification. Chains are a symbol of the interconnectivity of the Sapyre population, how every member is a brother, sister, or family member. 


Gifted jewelry is a highly personalized event as many factors determine the potential outcome of the recipient’s response. Intricate designs are prized and expected when taking into account the relationship of both individuals. The type of metal the item is crafted out of is additionally important. Older Sapyre’s will wear bronze and brass as opposed to younger ones that will usually wear gold, or gold plated ornamentations. Necklaces, pendants, and horn rings are common gifts from one Sapyre to another. Additional respect is given to those who forge the gifted jewelry themselves. Some jewelry can also be gifted as a coming of age present to younger Sapyre’s. 


Jewelry isn’t just for giving however. Metal makes up a large part of Sapyre dress because it will not falter on a Sapyre’s charcoal hot skin. The majority of Sapyre dress contains some form of metal whether it be buttons, buckles, or chains to hold up clothing. Hardened leathers make up other, more flexible pieces of their dress. Flowy fortified fabrics are used as accents, but are highly prized, expensive, and only attained and worn by those in significant power.

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Music is an integral part of Sapyrean culture as a honed form of expression, creativity, and passion. Music can usually be heard at all hours throughout the streets of Sapyrean settlements and cities. It makes an appearance at festivals and weekly social gatherings and within the home as well. Writing a song and performing it for a loved one as a gift or for the purpose of expressing gratitude, loyalty, or good will is seen as a grand gesture.

Pan Flutes

Pan flutes are a cultural instrument for Sapyres and make a significant appearance during festivals and gatherings. Usually constructed of metal with weaved bands and straps, they give off a tinny sound. Some Sapyres also just play them for their own personal enjoyment and you can usually hear some type of music from pan flutes all around their settlements and streets.


Drums are common during weekly gatherings and make up the foundation of Sapyrean expressional music. Drums are constructed of a specially crafted metal material similar to that of a steel drum.


Warhorns aren't just for sending alerts of danger or sending long distance messages. They are also used within Sapyrean musical performances.

Social Events

Festivals and Gatherings

Sapyres practice weekly gatherings to celebrate the end of a cycle. These groups can be small or quite large depending on what social trines Sapyres prefer to celebrate with. Occasionally, groups will merge for a weekly get-together to break up the usual routine. These gatherings will contain tasty food, dancing, spirits, and music. Steel drums and pan flutes, as well as some brass instruments usually make an appearance. For large parties, food is served by means of Sapyres carrying cauldrons, pots, and serving dishes on their heads by balancing them on their horns. These containers are heated by their hair from underneath and keep the food warm and fresh.

Torch Dancing ()

Torch Dancing or [] is a spectacle seen during social gatherings of medium sized groups  usually conducted by male Sapyres in groups of three. Dancers will light torches and maneuver them in the air to create dynamic gestures and geometric patterns. Sapyres will also use their abilities to manipulate the flames into shapes and patterns as an added effect to their choreography. The patterns of their movement are sometimes improvisational and sometimes loosely rehearsed, each performance usually brings something new and exciting and each performer has their own style and rhythm.

Hearthtelling ()

Hearthtelling is the practice of retelling events of history, tall tales, and poems within small groups. The teller will sit in front of a fire and orally recount the events of the story, as they do they will manipulate the hearth in front of them to recreate images relating to the narrative. The skill of fire projection is picked up with a steady mind and a creative spirit and is uncommon in most Sapyres.

Traditional Dishes

(Fig. 1) Pakti'hu - Roasted Cactus Skewers - Main Course

Cactus cut into triangular slices and pierced with a skewer and roasted over hot coals until charred and tender. Dipped in a spicy pepper flake oil. Seasoned on top with Kulum, a fine powder from Haka'anik root.

(Fig. 2) Kitapi - Stuffed Rwinya Pepper - Main Course or Side

Rwinva peppers stuffed with a mixture of diced Saha'alia Claw and ground Tu'uk meat. Oiled and roasted and seasoned with a spice mix of Kulum and dried Maha'ala leaves.


(Fig. 3) Vikaw - Dune Urchin Legs - Main Course

Dune urchins are collected together in a large metal pot and roasted until turning a bright red color. The legs are then snapped from their core and the meat is sucked from the shell or pulled out to be dipped in a chunky cactus sauce.


Sapyre cooking and cuisine is made up of a myriad of desert flavors and ingredients. Sapyres prefer their food hot in temperature as well as in spice. Since the desert territory that Sapyres inhabit is sparce of organic life and usable resources for consumption, a lot of their diet is made up of ingredients that are able to be farmed in the intense climate and are repeated throughout different dishes.


Sapyres consume food at all hours of the day eating whenever they are hungry. It is a practice that serves their indulgent personalities well, but is terrible for food supply, which is why their society has a severe struggle with starvation amongst their populace. However when food is available, mealtimes are another social affair. Sapyres will gather amongst themselves, share food and chat about current events.


Eating Practices

Sapyres rarely use utensils to consume their meals and are more than satisfied with eating with their hands. Since Sapyres can handle high temperatures they usually prepare their meals with their bare hands whether it be on the fire, or out in the open. Knives are usually the only tool that makes an appearance and are only used to slice food in situations where bare hands are not strong enough, or to get clean cuts. Forks are merely for leverage and not for eating from. Many metals melt in the presence of the intense heat of Sapyre's mouths which can be a sticky and uncomfortable situation. However some cured metals are munched on like chewing gum but similarly never swallowed.


As creatures of passion and love Sapyre's treat family as an essential component to their day to day lives. The definition of family is also extended to close communities, as Sapyres generally think of any participant of their race as a part of their family, unless proven otherwise.


Growing Up

Sapyrean children tend to be independent from an early age, as confidence is bred as a component to their youth. Most Sapyrean children will also possess a handful of siblings which are also a key component to their homelife and environment. Through a semblance of confidence and self-assurance Sapyrean children rarely feel left behind. A constant reminder that they have family all around them within their community also snuffs out any feeling of loneliness.


Communal Child Rearing

There are always a myriad of children running around within Sapyrean communities and it is looked upon with pride and excitement. Children are viewed as a great sense of accomplishment and gift to the future of their people. With so many children to keep track of, their parents tend to have a looser approach to rearing their children and more or less let the village or community handle a majority of the child's formative years. With this, Sapyrean elders or those in their middle ages usually take the reins. Some of the more influential adults receive the label of Awali or Kivalu (Aunt and Uncle) from the children they take care of that are not a part of their immediate family.

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